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Rene Alex
ReneAlex
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Location:
Caracas, Venezuela

Language(s):
English, Spanish

Member Since:
May 2002

Last Updated:
23 March 2012

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Fembot V4 Posed
3ds max, mental ray, Photoshop
June 2008


   
My Fembot, v 4.0 test bed for texture and rig techniques.

From my last post http://forums.cgsociety.org/showthread.php?t=440168

Now fully textured and rigged, the idea of this character was to try different deforming techniques and SSS (in the face) also I test the AD and PRO materials in 3dsmax 2008 and 2009.

The rig is just max bones and helpers (a lot of helpers) it has a pose system in the face (using wire parameters and the super cool Pen attribute holder) the arms has FK/IK, auto clavicle and wrist lock, the legs are stretchy IK. A small demo of this is posted in my portfolio.

I never plan to animate her but eventually I will, to harvest all the setup work.

Your comments and ideas are welcome.
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